Journal: Brain and behavior
Article Title: The Feasibility and Test-Retest Reliability of Wireless Dry-Electrode EEG During a Dynamic Psychomotor Virtual Reality Task.
doi: 10.1002/brb3.70448
Figure Lengend Snippet: FIGURE 2 (a) Virtual reality (VR) headset (Meta Quest 3, Meta, USA), the dry-electrode electroencephalogram (EEG) system (DSI-7, Wearable Sensing, LLC, USA) with electrodes (F3, F4, C3, C4, Pz, P3, and P4) based upon the international 10–20 system, and view of the combined participant setup (front, back, side views) next to the casted VR boxing exergame. (b) From left: the heart rate hardware, the punch tracking device, the VR game, the VR task, example of participants during testing.
Article Snippet: See the T erm s and C onditions (https://onlinelibrary.w iley.com /term s-and-conditions) on W iley O nline L ibrary for rules of use; O A articles are governed by the applicable C reative C om m ons L icense FIGURE 2 (a) Virtual reality (VR) headset (Meta Quest 3, Meta, USA), the dry-electrode electroencephalogram (EEG) system (DSI-7, Wearable Sensing, LLC, USA) with electrodes (F3, F4, C3, C4, Pz, P3, and P4) based upon the international 10–20 system, and view of the combined participant setup (front, back, side views) next to the casted VR boxing exergame. (b) From left: the heart rate hardware, the punch tracking device, the VR game, the VR task, example of participants during testing.
Techniques: